Agent Palmer

Of all things Geek. I am…

Amy Shira Teitel delivers the Easily Digestible History of Spaceflight before NASA

Breaking the Chains of Gravity The Story of Spaceflight before NASA by Amy Shira Teitel

“NASA wasn’t created in a vacuum and suddenly tasked with the Moon landing,” writes Amy Shira Teitel in her debut publication Breaking the Chains of Gravity: The Story of Spaceflight before NASA.

Without historians and authors, of which Teitel is both, it would appear as if NASA did just appear on the scene ready, able, and willing to start Projects Mercury, Gemini, and Apollo. But the truth is much more intriguing and far less polished than pop culture and general history would have you believe.

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Ethan Gilsdorf builds an Immersive Experience in Fantasy Freaks and Gaming Geeks

Fantasy Freaks and Gaming Geeks - Ethan Gilsdorf - Book Cover

More than a decade after its release and the time I first opened its pages, I returned to Ethan Gilsdorf’s Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms. The trip back has reminded me why there is merit to rereading certain books.

First released in 2009, when I was just Jason and not Agent Palmer, I had no blog, no podcast, a boring job, and I was really just trying to find my way in the world. It was the perfect time to first pick up this book. This second time, I have a blog, a podcast, no job, and I’m still just trying to find my way in the world.

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Alright, Alright, Alright Is More than Just The Oral History of Dazed and Confused: It’s About Youth, Nostalgia, and the Creative Process

Alright, Alright, Alright Is More than Just The Oral History of Dazed and Confused: It’s About Youth, Nostalgia, and the Creative Process

Alright, Alright, Alright: The Oral History of Richard Linklater’s Dazed and Confused is a masterpiece of inspired writing, research, interviewing, and storytelling by Melissa Maerz.

But this book isn’t just about Dazed and Confused. It’s about the process of moviemaking, storytelling, corporate Hollywood, independent film, nostalgia, and art. It’s recommended reading for any creative person.

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Spoiler Free Review

Ready Player Two by Ernest Cline Spoiler Free Book Review

Ready Player Two: Meet the New Book, Enjoyable as the Old Book

It didn’t take too long to become reacquainted with Parzival, Art3mis, Aech, Shoto, and the OASIS in Ready Player Two. Once you get going, it’s not easy to stop, similar to an addiction, which is part of the discussion and joy of Ready Player Two, Ernest Cline’s much-anticipated sequel to the best-seller Ready Player One.

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